Category Archives: Technical

Posts that deal with the technology behind Second Life, and my attempts to master it.

Have I Reached The Party To Whom I Am Speaking?

Apparently, Linden Lab® is introducing a new feature for Second Life® users, called “AvaLine” (I’m not sure if there should be an ®, a ™, or what after that word, so sorry, LL), which will allow people to dial a … Continue reading

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Filed under Business, Technical

BZZZT! WRONG!

Just two days after I posted my call to Linden Lab™ to cut the crap and make the Second Life™ Grid, you know, actually work, they’ve proven they can’t listen worth a damn: Today we are very happy to share … Continue reading

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Filed under Bugs, Business, Downtime

Linden Lab: This has gone FAR ENOUGH. Fix SL *NOW*.

As I write this, Selena has just had to cancel our Sunday night event because Second Life™ is broken.  AGAIN. Most In world services are at reduced functionality at the moment. Please avoid L$ transactions or handling valuable (no-copy) assets … Continue reading

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Filed under Bugs, Downtime

DJ CoolJ Hits First Life

This past weekend, “DJ CoolJ” played his first gig in First Life, DJ’ing the wedding ceremony and reception for my RL brother, David, and his longtime companion, John.  (Yes, it was a same-sex marriage.  This happened in California, where such … Continue reading

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Filed under Audio, First Life, Music

A Scripted Bagatelle

This evening, Lexx handed me a small object made by a fellow named Petr Brandenburg, that alternately flashed yellow and cyan. She couldn’t read the script inside it, so she didn’t know how it worked. She asked if I could … Continue reading

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Filed under Scripthackery

How Not To Run An Event

Recently, I was asked to DJ an event at another club, which I agreed to do and for which I was paid my standard rate. However, when I got to the site of the gig, I found that certain things … Continue reading

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Filed under Audio, Business

Notecard Writing: A Modest Proposal

Jacek laments the lack of ability of scripts to write to notecards, thus depriving them of a potentially-useful mechanism for saving persistent data across script resets. (Other scripters have used the object name or description to store such persistent data, … Continue reading

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Filed under Scripthackery, Technical

Push Back The Group Horizons!

Pretty much everybody in SL knows about groups; you’ve joined quite a few, maybe you’ve even created some.  But there’s one catch: You can only be a member of 25 different groups…and for more and more people, that’s just not … Continue reading

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Filed under Technical

A Venue Submitted For Your Consideration

It would seem that the esteemed Ms. Malaprop, Script-Creator Extraordinaire, has grown frustrated to some degree with (what’s left of) the original Second Life Forums, at least for purposes of discussion of scripting, including the posting of properly formatted example … Continue reading

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Filed under Scripthackery

Managing Money

As a club owner, I run through a lot of Linden Dollars. There’s payroll for our employees to be met every night, as well as the prize for the contest board(s) and money to dump into the sploders, to keep … Continue reading

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Filed under Business, Tips and Tricks